Eberron

Those brave few Polytropos readers who play Dungeons & Dragons may be interested in my “review of the Eberron Campaign Setting”:http://www.rpg.net/reviews/archive/10/10455.phtml that appeared recently on “RPGNet”:http://www.rpg.net. As is often the case with such things, the fact that the review is excessively long is not an indication of how _much_ time I spent on it, but how little. Apologies in advance.

I’m eager to work Eberron into my current D&D gaming, partly because it’s well-done, partly because it’s always nice to get into something on the ground floor. I predict the setting will be a keeper, not because of WOTC’s frenetic marketing campaign (though that helps), but because Keith Baker, the lead designer, spends hours every day on the message boards answering questions, explaining things, and generally making people feel in touch with what he’s doing. You can’t measure the effect of stuff like that, but it’s huge.